Saturday, March 7, 2009

Teach your daughters well.

Last night, I made a trip to my local Toys 'R' Us because I agree with, if nothing else, their business model: overcharge for most things but mark some things down to an outrageous level of "cheap" so that you attract children and adults alike. They often have old-school DVDs (Fraggle Rock, Inspector Gadget, and that ilk) and Hello Kitty products for next-to-nothing. Clearly, I am all for this system. A good night is coming out with wonderful nostalgia for cheap-seat prices.

As I started into the store, however, I noticed this display. I passed it, came back, left it again, and then finally had to take a picture. (This is the end-cap directly before the boardgame area, just for geography's sake.)
An entire display of boardgames made pink and "girl-friendly." In case you can't see what games they are, we've got Mystery Date, Monopoly (with a makeup-case style organizer), Life, an Etch-a-Sketch, the Ouija board, and Twister.

Now, I am a child of the 80s, and came into my adolescence in the 90s. I remember the old-school layout of Toys 'R' Us before they did unilateral remodels of their stores, when the building was essentially divided into areas like a turf war between two gangs: Boy Toys, Girl Toys, and Baby Toys. In my local Toys 'R' Us in Lombard, Illinois, the Boy Toys and Girl Toys were separated by the Video Game Aisle, a huge double-aisle that made sure you would never get confused as to which "side" you were on. Board games were the very first aisle, bikes the very last, and baby stuff was in the far back of the store. And woe betide the girl who ended up in the Boy toys.

But Toys 'R' Us updated this layout somewhere during my college years, and split the store into "sections" rather than gender. Sure, there is still a distinct suggestion of gender--no one is combining the Barbies with the wrestling action figures--but it's the feeling of "pods" rather than "aisles", and no great chasm between. You can move from the arts and crafts to the baby dolls to the sports toys, instead of the arts and crafts to the books to the baby stuff because no one wants them mixed up with the Girl Toys.

When I took my social communications class in college, we talked a lot about Toys 'R' Us, and my professor expressed pleasure that the Girl Toy/Boy Toy aisle war was over. The issue is that the Girl Toy/Boy Toy war itself isn't.

I've never thought of boardgames as gendered things, or at least didn't until last night. I used to play boardgames with all manner of friends and we never had issue with the fact that they came in nice, gender-neutral boxes. We enjoyed the games for the merit of the games, regardless of our genitalia. But apparently, that is no longer good enough for the modern girl; or more terrifyingly, maybe it never was.

The more we do this to our daughters, though, I think the more we're doing them a disservice. As games go, Mystery Date and Life are both pretty girl-oriented to begin with. My brother used to hate playing Life because it was all about getting married and having babies. There was no way to take the Rockstar career and remain single and childless, unless you were really lucky and never landed on a "It's a [baby's sex]!" square. My sister and I used to make a game of seeing which of us could have so many children that we'd need a second car. Because dammit, life was about getting married and having a brood. Or at least, the game of Life was.

But Monopoly in a makeup case? Twister with pastel spots? Why? Why do we force our girl children to feel trapped in this world of pretty pink things, stick-on jewels, and script lettering? I wish I could have opened up one of the pink Monopoly cases, but instead I had to go online to find out that the entire game is changed. The property cards, the board, the money, it's all pink. And don't worry about Park Place and Boardwalk, because they've been traded in for fictional stores and eateries.

Maybe I'm too easily bothered by this sort of thing, but to my mind, there is a difference between empowering girls to feel like they can be as capable (or more capable) than their male counterparts, and talking down to them. You want to daughter to feel like she can conquer the world? Give her the original Monopoly and let her be a real estate queen. Don't give her game pieces shaped like purses and teach her that the only thing she can accomplish is owning a shopping mall.

As I was in the action figure aisle, a woman and her daughter came up to look at some of the soldier figures. The girl couldn't have been more than six years old. The mom was asking her opinion on a gift for a little boy in their lives, and kept saying things like, "Which one do you think he'll like?"

The daughter finally huffed, "That one. Now can we go to the girl part? This is the boy part, these are boy toys, and I don't like them."

This is how we're raising our children, to understand this line between Boy and Girl that can't be crossed without a loss of identity. I spent my childhood playing with Matchbox cars as much as I did Barbies, building Lego castles as often as I rocked baby dolls to sleep, and I think I benefited from it. I never felt that I was either All Girl or All Boy and never shall the two meet. I would've been personally offended if my mother had bought me the make-up case Monopoly.

But times have changed, I guess, and we're teaching our girls that they're better at text-messaging and shopping, beating it into their heads when they're young. It makes me wonder where they'll be, twenty years from now.

Saturday, September 6, 2008

Media killed the political star.

I mostly spend my time talking about the kind of media that most of us prefer. Fictional, disposable, fun. Nothing too heavy or hard on the stomach, like the the Caesar salad before the meal. But lately, I've been hearing a lot of people talk about the 2008 election and just wishing it would end and end now because of how "messy" and "dirty" it is.

To which I say:

Welcome to 21st century politics.

I once was a high school journalist, and in one of my journalism classes, we watched a documentary on the American press. Oh, there was more to it than that, but that was the meat and potatoes of the documentary: one hundred years of political press coverage.

One of the men on the documentary was in his later 70s. He'd been a young reporter during the FDR administration and was discussing his time as a White House correspondant. He talked with candor about his thoughts on the Clinton affair and the media coverage thereof as well, and during this, dropped a bomb: both FDR and Eleanor had lovers living in the White House during his administration.

Let me repeat: they both had lovers living in the White House.

The difference, he explained, was this: at the time that FDR was in office, there was an unspoked standard that the private life of anyone, even a politician, was meant to be private. It wasn't the business of the American people if FDR had a mistress or ten, living with him or just coming by for a quickie; he was the President, and he deserved some of his life to be outside of the public eye.

Now, I don't know when this standard shifted. Maybe it was after television. Maybe it was later. What I do know is that, somewhere down the line, it became expected that everything politicians did should be an open forum, available for public scrutiny. Your child went on a bender one weekend, you cheated on your wife, you choked on a pretzel and hit your head, whatever the "crime", it wasn't your own, private shame. It belonged to the world.

So many people seem dismayed that things like Sarah Palin's pregnant daughter or Barack Obama's pastor are being flashed all over the media. It's calling into queston the kind of mother Palin is, the kind of Christian Obama is, and with it comes all the dirt, the muck-raking, and the generally bad behavior.

There's a moment in The West Wing when the young, attractive minority candidate and his wife are shocked to find news stories about things like his wife's thong underwear (which is captured in a photograph when she crouches to pick up one of their kids), or when they broke a bed in the course of love-making. He is annoyed at some points, angry at others, and the general reaction of the people around him is, "This is what happens in a campaign."

This is what happens in a campaign. It's been happening since 2000. It will happen until a candidate stands up and refuses to parade his family, pastor, friends, distant relatives, and neighbors in front of cameras as proof of what a great guy he is. It will happen until a candidate doesn't use their child or children as another example of their platform. It will happen until a candidate is brave enough to stand up and say, "My family is not for public consumption. My private life is not for public consumption. I am not going to let them be humiliated."

That candidate will lose, but at least he'll make a point.

Saturday, August 30, 2008

Is there life on Mars?

Once upon a time, there was a little broadcasting company. We’ll call them the BBC, since that’s their name. And the BBC came up with a show called Life on Mars. The premise was simple: Sam Tyler, a police detective, gets hit by a car and wakes up in 1972. He has no idea whether he’s in a coma, dead, dreaming, or something in between.

Life on Mars is a show I put off watching for a long time. Friends of mine loved it, but as much as I love British culture and my heart belongs across the Atlantic, the fact remains that I don’t know much about the 1970s in Britain. I was afraid it would be culture shock, too much for me to handle. For that reason, and basically that reason alone, I put off watching it until this summer.

I wish I could say the impetus for watching this show was something other than it is, but the facts are these: David E. Kelley decided he wanted to make an American version of Life on Mars. This is not the first time a BBC concept has been corrupted for American audiences. The Office, BBC style, was a one-season romp through office life, a parody and satire of reality. It is a four-season top-billed show in the U.S. When I heard that this beloved show was going to be aired on ABC, I decided I had to see the original before I dove into the classic, a bit like not being able to appreciate The Dukes of Hazard movie unless you’ve seen the original series.

I watched four or five episodes of the first series before I realized I could find the pilot of Life on Mars (U.S.) online. I know this is technically illegal, but so is playing a CD in the car when your friend who does not own that CD is listening to it. (Copyright law is fun!) So I decided hey, why not give it a look?

Big mistake.

Everything—and I mean everything—is a bastardization of the original. It’s not even set in 1972! It’s late-seventies L.A., which basically makes it a horrible homage to 1970s cop shows in the U.S. which, I’m sorry, is not the same as 1970s cop shows in Britain. Not at all. And that aside, they take the best parts of the show away and turn it into a parody of the original. Gene Hunt, the British equivalent of a captain, is an alcoholic, homophobic, angry racist with a predilection towards hardcore sexism and a superiority complex. He is all but castrated by Colm Meaney, an actor who I loved as Miles O'Brien but, let's face it, doesn't translate well from meandering starship crew to hard-drinking, hard-smoking detective. The original series focused a lot more on the politics of the police department, a luxury that the show can take because BBC series generally run a true hour (no forty-four minutes of glory like in the U.S.); the U.S. version instead spends its time setting up sexual tension for Sam Tyler.

Which is my biggest issue with the American Life on Mars, if I'm honest. In the original, Annie--the female cop, the main love interest, the "girl"--is a complex, really well thought-out character. She's completely part of the zeitgeist that is the 1970s in Britain's police force; she's relegated to menial labor when she could be part of the team because female police constables were not trusted or treated the same way as men. They call her a "plunk" the whole way through, but Annie still manages to have... I'm not sure I'd call it innocence, but there's a sweetness in her demeanor. She's not the hard-nosed anything, because that wasn't the time period.

Annie in the the American version is the Tough Chick Cop.

She's ballsy. She's brash. She's all guts and glory, swagger and sex. She's the victim of sexual harassment, maybe, to an extent, but she seems to like it. Instead of being embarrassed in the first episode, when Sam sidles up to her and makes her the "victim" in a case he's profiling (something new to the cops in the BBC version, but strangely, not the American one), she holds her own. No hint of being bothered by the hooting and hollering she gets from the other guys. She could just as easily be placed in a modern crime series--I think, for some reason, of Charlie Crews's partner from the NBC series Life as I say this--and fit in just fine, other than the slang.

It was forty-four minutes of just truly off-putting television.

I'm not saying that it's not possible to turn it around. Well, actually, I am. The concept loses so much in the translation that it's not worth the effort. The BBC's version of Life on Mars really seems to hook into the issues and tribulations of the time period; ABC's version feels almost like an homage, with the snappiest cars and outfits, the quirky chick detective, the glamour of early L.A. I don't feel it. The atmosphere doesn't allow you to suspend your disbelief. You're still tuned in to the modern times, and what you do see of those "glory days" belong more in an SNL skit than a whole series.

I'm not sure how it's going to go over when it premieres. I'll watch; I'll watch anything these days. But it's on late enough on Thursdays that I'm not sure I'll bother making it a regular event. There is no Sam Tyler but the original, no Gene Hunt but the original, and besides, I already know the whole plot, start to finish.

You can't really improve on something that's already tight, well-written, and atmospheric, anyway.

J.J. Jareau and the case of the magical boyfriend from N'awlins.

In the last few years, as shows I loved have come, gone, and jump the shark, I've started investigating running series that I'd never picked up when they started. One such show is Criminal Minds, which Lianne recommended to me because I'm a sucker for a.) a good crime drama, b.) strong characters, c.) some psychological intregue, and d.) pretty boys. I watched the first two seasons in less than a week, all-told, and devoured the first half of the third season over my Christmas break. It was instant and nearly obsessive love.

Aside from the cases, though, I really felt drawn to the cast of characters. Even in their weakest moments, every one of them felt fleshed out and developed, from Elle (who I was glad to see go, and frankly, I always think a mark of a strong character is being able to hate them), to Spencer, to Hotch, Garcia, Morgan, Emily, and even Gideon. In a lot of ways, though, J.J.'s development was my favorite, mostly because of its subtlety. I spent half of the first season thinking that she was, to put it bluntly, a pretty blonde who served next to no purpose in the show. As time wore on, however, she was given clever slivers of personal development that slipped in almost unnoticed. By season three, I really liked J.J. and how she fit into the team.

And then, we had the writer's strike.

Now, this is not another instance of me raging against the WGA and talking about how the strike simultaneously saved and ruined television. That would be petty. However, while the strike was on-going, A.J. Cook--who plays J.J. on Criminal Minds--announced that she and her husband were pregnant. If the strike hadn't occured, the pregnancy might have been able to keep out of the show, because they wouldn't have been filming so late into the spring or starting to film the next season as early (that is, during the first few summer months). The show was clearly at an impasse: write Cook's pregnancy into the scripts, or have her spend half of season four hiding behind file cabients, desks, bags, coats, and other various "baby blocking" equipment (a la Mariska Hargitay).

They decided to write the pregnancy in.

I wasn't entirely sure how I felt about writing in the pregnancy. Part of me thought it would be an excellent chance for development and evolution in the character, but let's face it: the rest of me was cringing. There's always the risk in giving a character--any character--an in-show pregnancy that it will come off as artificial and lame. Truthfully, and especially in shows that spend as much time on cases as Criminal Minds and its ilk, there's a fine line between satisifying character development and overwrought melodrama (a la Law & Order: Special Victims Unit).

When the post-strike episodes began to air, then, I spent my time waiting for a reference to, if not the pregnancy, a boyfriend. Or, if not a boyfriend, some sort of tryst or affair. An interest in artificial insemination. An act of the Holy Spirit. Anything, really, to set off the pregnancy plot. I figured that, with seven episodes before the season finale, there would be some opportunity to set up J.J.'s coming bundle-of-joy properly.

The fourth episode in, Detective Will LaMontagne (first featured in a second season episode) appeared, quite literally, out of the blue to help the BAU and the Miami-Dade Police Department work on a case. This was all well and good. What wasn't? The sudden revelation that he and J.J.--who'd had some chemistry when they'd first worked together, yes--were entangled in a secret love affair that had started when they first met and now, a year later, was still going on.

What?

There was never any indication this was happening. To watch Will and J.J. in the first episode where they met was to watch the slow build-up of flirtacious fun, to this I will admit. But the episode was more than a year gone and without so much as one hint that J.J. was going to New Orleans literally every weekend. At the end of the episode, the other characters congratulated themselves for having had the relationship figured out from day one, but clearly their profiling powers are in the "Superman" range, because no viewer had a clue. And yes, I realize that there are "offscreen" moments that these characters clearly have with one another, but if they were going to drop this bomb, what about sort of pushing it towards the audience?

The next few episodes, though, were worse. From discovering the relationship between Will and J.J. to the season finale, where someone is probably dead (there was an exploding SUV, for pete's sake), J.J. shifts from a strong, capable woman to someone's wishy-washy girlfriend. She wants Will, then she doesn't. She wants to be with him, then she wants to break up with him. She wants to tell her colleagues about her pregnancy, then she doesn't. She wants to marry Will, but she doesn't, but she does only if he'll quit his job, but she doesn't want to quit hers, but she's torn between going into the field while pregnant and chasing down a bad guy to going back to the hotel and making sweet love to Will... You get the idea.

I'm all for character development. I don't want any character to stay stagnant, because that is simply bad writing. Even some of the baddies in Criminal Minds show remarkable, surprising amounts of growth. But for J.J., it's like a switch was flipped from "off" to "on" within ten seconds, and we lost her.

There's a moment where she and Will are arguing. I don't remember the full body of the argument, or exactly what is said, but J.J. suddenly throws what is basically an ultimatum at Will: give up your badge if you're serious about me and the baby. She does it in part because Will thinks she shouldn't be diving face-first into streets filled with a killer gang, but it just goes to show how absolutely self-centered and ruined J.J. has become. She won't give up her own job and believes she shouldn't have to, but this man she supposedly loves does. J.J., who calls these people she works with her family, who has literally killed for them, turns into a petty high school girl: "I don't wanna unless you will! So there!"

It's just sad.

At the end of the season finale, an SUV explodes, and we know it has to belong to one of the cast members. All of them except Hotch is in one of the black monstrosities. Recently, a promo pictures of Hotch standing over J.J., who is lying prone on the street, was released. I know it sounds awful, but I hope it was her.

It's the only way to save her character and, maybe with it, that entire storyline on the show.

For triteness and for worse.

I know I have been sorely remiss in updating this blog, which you may all now feel free to hate me for. Wish death upon me, if you're really feeling overzealous, but the facts are these: the summer is a media black hole, and while I have a list of topics to talk about, none of them are as interesting to me as the slow and terrible death knell of a comic strip that has become an institution: For Better or For Worse.

I can't remember when I started reading FBoFW because I must have been a child. The comics were always my favorite part of the newspaper, and I remember events (such as April's birth) that took place in the very early 90s, so I must have been reading the comic since I was seven or eight years old. It's the story of a middle-class Canadian couple, Elly and John, who are blessed with three children: Michael, the oldest, an aspiring writer with a creative (if sometimes also illogical) mind; Elizabeth, the middle child, who goes off to the northern parts of Ontario to become a teacher in a small native community; and April, the accidental youngest who is born when Elizabeth is in late elementary school and is a budding musician with an interest in veterinary medicine.

Elizabeth's official birthdate makes her two or three years older than I, so I think I've always considered her the character I'm most like in the strip, my Canadian kindred spirit. She was finishing her education as a teacher as I was starting it, and when she left home to teach "up North", it was a beautiful day for FBoFW. For once in the history of the strip, it broke the middle class norms of going to high school, college, getting married, and popping out children with in a half-hour drive of your family. Michael was already married, a budding writer and mildly successful freelance journalist, and while he wasn't exactly making the big bucks, he and his wife were happy. April was starting a band and in her first relationship, the sort of happy-go-lucky kid we've come to expect as the youngest in a family (like Lily in long-gone sitcom Step by Step, or any other late-added baby to a series).

But a few years ago, as Lynn Patterson started planning her retirement, the plots suddenly shifted.

Elly retired.

Michael's apartment burned down and he and his family moved in with his parents.

Elizabeth quit her job up North after being assaulted at her summer job and decided to come home.

Grandpa Jim had another stroke.

April befriended a student with a disability.

A neighbor put a house up for sale that John and Elly wanted to buy.

Michael got a book deal out of the absolute blue.

Elizabeth hooked back up with an old boyfriend.

April decided that her dreams of being in a band as a professional were unrealistic.

Michael and his wife bought the homestead from his parents to live in with their two kids.

I am tempted to just say "et cetera" here, because trust me, all the other plots are just as bad.

On Monday, the strip goes into a time freeze in which Patterson's assistant artists (she, herself, has a disease and cannot really draw any longer) will integrate new material in her old, very rudimentary style into old storylines, giving more history of characters she never before fleshed out (and committing the creative sin of a retroactive continuity--that is, changing the history of a character whose life story is already established--for others). Over the last two weeks, Elizabeth has married her high-school boyfriend and gone to see her grandfather, suffering after a heart attack, in the hospital immediately after the ceremony. No, this is not something I imagined during a fever dream. This is the actual storyline I had to suffer through over the last few weeks.

This strip has been a mainstay of the comic pages for something like thirty years now, but as it wraps up and goes on to the great comic page in the sky, I have to ask: why is this strip so beloved? It's a white family with primarily white friends. It's a middle-class family with no lower-class struggles, unless you count Mike and Deanna's early financial troubles (which always had a certain lack of urgency about them, like we were just waiting for his parents to sweep in and set them right). Mike and Elizabeth both are reunited with and marry their high school sweethearts. April is back together with her creep boyfriend as far as any of us know, and who knows what will happen to them as their lives continue on. There is no real diversity, no real adversity, no real meat to so many of the plots. It's all circumstantial: if it's time for a heart-warming moment, well, someone has a crisis; if it's time for a controversial plot, well, someone knows a gay or a rapist or a girl who's been accused of sleeping around.

As a child, it was easy to point at the page and go, "I love these characters." Why? Because they were as deep as a nine or ten or fifteen year old expects them to be, sort of like wading into a warm kiddie pool. As an adult, I sympathized with and encouraged Elizabeth because it felt like swimming slowly into the deep end for the first time; she was far away from home and her feet weren't brushing the bottom of the pool any longer. There was a real chance of drowning.

But in the end of the series, it's less a deep end and more just losing our balance. Whoops, we slipped, and our head almost went under, but now our feet are planted again and we're able to rub the water out of our eyes. It's like so many other series finales, warm and fuzzy but completely without real substance. Nothing is resolved, and in resolving nothing, we realize with crystal-clear accuracy that there was never anything to resolve. All the hard moments, all the struggles, they were all incidental and just beyond the core.

I like the idea of life and history coming full circle. The concept has always interested me. But I guess in these final moments of For Better or For Worse, what I'd really like to see is April standing in the rain in a graveyard, umbrella as black as her dress, watching one or both of her parents be buried while Mike and Elizabeth stand with her. Elizabeth is still part of her community in the North, and Mike still a struggling writer who perhaps is in his third edit with a publisher, and as the rain pours down, there's no final pun or stupid sentimentality, just the siblings saying goodbye and walking away. Elizabeth can go to her constable Paul Wright, the one male character worth his salt (and actually getting points for acting like a real-life man); Michael can go to his wife and their children before heading back to the apartment; and maybe April is single, working her way through a music career even though it means a lot of singing in bars. But it's something more than what we've gotten.

And apparently, more than we're allowed to want for, too.

Wednesday, May 14, 2008

I can't get no satisfaction.

The last couple weeks of television have been rough. Let's just admit it together, now: the strike crippled TV as we know it and now we're all struggling to catch up. I think this is especially true with serious character dramas, like House, MD. Sorry, fans, but Grey's Anatomy doesn't actually have character development to be affected, nor does Two and a Half Men or Law & Order, but House and its ilk does. You can feel when you watch that the writers and producers are working with half time and thusly trying to shove all they can into a few short episodes, which means it ends up feeling false. House doesn't know, at least in what we've seen, that 13 is bisexual. Since when have Chase and Cameron still been together? And don't get me started (again) on Amber and Wilson.

With the season finale being a week away and Amber's mysterious illness building to its conclusion, I am pondering not the season but rather the series finale. A friend of my feels that it's "unfair" that Amber should get sick and (possibly) die, because it's already a show about misery and someone (Wilson) deserves a happy ending. I argue that the misery is the best part of the show.

In fact, I would argue that it's so much the best part--and so integral--to the show that there are only three ways the series can actually end without being the least satisfying piece of tripe imaginable. And here they are.

  1. House dies.
    The cyclical nature of the season finales have worked this way thus far: House loses someone he loves (Stacy); House gets hurt (shot); House loses someone he loves (the fellows resigning or getting fired); House gets hurt (bus accident). House puts himself in some of the most ridiculous and dangerous positions imaginable and never seems to expect that he'll die or almost die. There's also the argument that with episodes like "97 Seconds" (House electrocutes himself to see if there's anything "there") and "House's Head" (House self-medicates and goes into cardiac arrest), his self-destructive behavior is amping up. I don't think it's too much of a stretch to imagine a finale in which House dies. It could be in the tireless pursuit of knowledge and a cure for a disease, but I think it's more likely to happen that he destroys himself. House is surprisingly adept at putting himself in danger, and wouldn't it be just like him to get in a bad motorcycle accident and be lying in a coma while the team has to scramble to save the half-diagnosed patient of the week? The patient lives, House dies, and the show ends (in a way) as it began. It is, after all, the pilot in which House gives his "dying isn't dignified" speech. It would be a strong coda to the show, too.

  2. Wilson or Cuddy dies.
    The cyclical nature of the season finales being as they are, House could possibly lose someone he cares about. But who does he care about? The two people he most is connected to and cares about are his two close friends: Wilson and Cuddy. The fellows dying would be bad but not necessarily touch him the same way losing either of these two would, and in the same way, I don't think there's going to be an emotional connection to any new character in the next few seasons that will rival the connection he has to these characters. I'd go beyond calling it unlikely to calling it "impossible."
    But if House is going to be affected by a death, anyone's death, it's going to end up being either Cuddy or Wilson. Frankly, I think that Wilson is a more likely candidate. Cuddy and House are close, but not like House and Wilson. If House is going to lose someone who he cares about, Wilson will be this person. It may crush House worse than anyone else he knows--it may be worse for House than his own death--but it's a possibility. Especially since I get the feeling that House is very much the kind of person who "don't know what he's got 'till it's gone."

  3. It's all a dream.
    In "Three Stories," arguably one of the best season one (or perhaps overall) episodes of the series, we discover that House underwent surgery for his infarction after he was put into a drug-induced coma. From the point of view of the show, he comes out of the coma with his injured leg, but as we watch the show, we realize that "time is not a fixed construct." The show slides through time almost fluidly, when three months and three minutes can all take place in the same episode. It's never been perfect reality. Plus, we get to see inside House's psyche several times ("No Reason", "House's Head", even "Three stories" to an extent) in a way that no other show does. It's entirely possible, perhaps even logical, that he could still be in the coma and this reality we see as the viewer is actually the drug-induced reality of House's head. We know what his mind is capable of. Why would this not be a expanded a few beats further into it being all one giant, drug-induced dream? Reality is not a fixed construct in the House universe, either.

It's not that I want my show to end. It's not that I like thinking about the series finale. But I think, in a way, the show is edging along a terrifying cliff. Finding a satisfying ending is going to be a challenge, but there's no room for "happily ever after" in a show that is about, in its essence, misery.

It's just the level of misery we find at the end to mitigate the misery we've had from the start. Maybe it won't be warm and fuzzy, but it will be a little less frigid. At this point, that's the best we can hope for.

Friday, May 2, 2008

The Princess and the Peach.

My previous post was about video games, too. Clearly, I am just on a roll in this department.

As I said in the previous post, I've been a gamer since the inception of gaming. My most recent system is the Nintendo DS, Nintendo's answer to the next generation of hand-held consoles. I love my DS. The games are unique and a number of them are quirky, but hey, I like a healthy dose of quirk with my gaming. Especially given that the Super Mario Brothers franchise has been healthily recreated for the system.

One of these new Mario games is a game called Super Princess Peach. The plot is simple: Bowser, the great and evil cretin of the Mario series, has kidnapped Mario, Luigi, and most of the Toadstool people. Because there is no one left to defend the Toadstool Kingdom, Princess Peach and a talking umbrella named Perry set off to save the Toadstools and rescue the Mario Brothers.

At a surface level, I was exceedingly excited for this game. I may love the franchise, I may adore Nintendo, but the facts are these: most Nintendo protagonists are male and those who are not tend to be painfully androgynous. (Samus, anyone?) The classic "princess is captured, man must rescue" plot is followed by a number of the games, and even the Mario franchise's newest version--The New Super Mario Bros.--follows this cookie-cutter outline. It's a formula, but the formula works, and I'm not overly offended by it. I mean, it's a video game, and while I would have loved Tetra in Legend of Zelda: Windwaker to be a little more like Shiek in Legend of Zelda: Ocarina of Time, I can't complain that she's not. It's the nature of the game.

But here is Super Princess Peach, a game that promises to have a female protagonist and give Peach a chance to shine for the first time in Nintendo's history. I want to say that the game was all that I, almost a feminist but not really a feminist, if you catch my meaning, was craving.

It fell short.

For one, Peach's abilities and "powers" aren't the usual head-stomping, fireball-shooting fare. While Mario jumps on creatures, Peach uses her umbrella to smack them, and many of her enemies don't die as much as they are smushed down and wander harmlessly around. (She can jump on the enemies, but the results are not the same.) There are no flowers for fireballs or raccoon tails for thwacking enemies, either. Peach's powers come from emotion. Let me repeat this: emotion. She can cry and drown enemies, get angry and set them on fire, feel calm and restore her strength, and be happy and fly through the air. None of these are actually as effective at hurting her foes as they are at destroying blockades that hinder progress through the stages. But then again, that's all right, given that the enemies are never hard to beat and power restoration gems are, quite literally, everywhere. If you do "die", there's no immediate repercussion other than restarting the level, either; there are no lives, and if you die, you just start over. That's it.

Another of my issues lies in the fact that the entire game is "cute". It's not subtle, either. Even the big baddies are adorable, like the smiling caterpillar in the fire level. Mario games are no paragon of terror, but the ghosts and some of the creatures in the later games were at least a bit menacing. Peach's world is sunny, happy, pastel-colored, and with soft corners. I was shocked in a recent level that spears were being thrown at me because it was the first time that it wasn't something cute and harmless trying to cause my downfall.

The talking umbrella, Perry, is just as ridiculous. Mario never needed a talking piece of rainproofing to help him on his quest. Sometimes, he had his brother, who kicked equal amounts of butt. That was it. Now we have talking umbrellas? Oh, come on. At least give her an animal companion or something else that has a prayer of, well, being menacing to the forces of evil.

I know that Super Princess Peach is and was marketed to girls in the sort of eight to twelve range. I'm all right with that; my cousin, who I think is ten now, got it two Christmases and so did I. But the fact remains that it characterizes girls as emotion-drive "cutiepies" who need help from any and all sources possible, up to and including animated inanimate objects.

I'm not sure I can really tolerate this as a creative movie. Shiek in Legend of Zelda: Ocarina of Time was a woman taking her own fate into her hands, but she was a.) androgynous for most of the game and b.) not a playable character. Several other popular games have playable female characters or, indeed, female protagonists--Touch Detective and its sequel, Nancy Drew and the Secret of Olde World Park, the Mia Fey level of Phoenix Wright: Trials and Tribulations, a number of the other RPGs available for the system, Trace Memory, and probably others that I've never played--but the fact remains that they all end up tripping over this fatal flaw. I'm a character writer and a character buff and frankly, I love stories and series about and heavily featuring men. But I also want to be able to look at a girl and see more than a cute thing in a pink dress running through puffy worlds of clouds and defeating the big bad lizard with an umbrella.

Don't get me wrong. The game is addictive in a way that only Nintendo can manage. I just wish there was more to it for me to appreciate. Or, barring that, no umbrella.